March 2nd, March 16th, March 30th, April 13th and April 27th 2021
17:15 – 18:30, online event
Concepts of immersion are explored from the different perspectives of fine arts, design, film, music and sound design, with concrete examples and references to historical developments.
02.03. Christian Iseli (Immersive Arts Space)
16.03. Marcus Maeder (Institute for Computer Music and Sound Technology)
30.03. Hannah Walter (Department of Cultural Analysis, Transdisciplinary Studies)
13.04. Felix Stalder (Department of Fine Arts, Digital Cultures)
27.04. Maike Thies (Department of Design, Game Design)