Edugame4Change. A digitally augmented business game for the digital transformation in schools
Schools face numerous challenges in the digital transformation. In the Edugame4Change project, we are developing a digitally augmented game that supports schools in shaping this change at different levels. It combines business game and applied game to stimulate a sustainable school development process. Core team: Prof. Dr. Tobias Röhl, PHZH… Read More »Edugame4Change. A digitally augmented business game for the digital transformation in schools